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Old 02-10-2009, 05:24 PM
Razvan Razvan is offline
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Join Date: Feb 2009
Posts: 241
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Hello I forgot that I came up with a fix for this a while ago.

It's pretty simple, in main.as you have a variable called "actualMaskWidth". That variable must be resized by width.

You can access it directly because it's a static variable

public static var actualLstWidth:Number;

in your project or in a frame you should wrote down:
import flashtory.hs.main; // like so the variable will be accesible to you

main.actualLstWidth = your_number; // set the width -> Stage.width for fullscreen scroller.

All the best !
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